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The alignment system is used to describe the basic morality and ethical beliefs of a race or character. It is a guide to describe how your character acts whilst you roleplay. The system is the same as that used in Dungeons and Dragons.

Individuals of each race may differ from the generalised racial alignment- For example, Gobels as a race are generally Chaotic Evil, however you may decide to create a Gobel character which differs from typical Gobels by being law abiding and kind. This Gobel character's alignment would therefore be Lawful Good.

Lawful Good

Believes in good, and that good can be done by sticking to laws.

Races:

Vishim

Sept

Neutral Good

Generally all-round good person, will do the good thing even if it means breaking the law, but still think laws have their place

Races:

Eusebian

Chaotic Good

Will do what they see as good and see law and order as getting in the way

Races:

Tinai

Lawful Neutral

Law-abiding, will follow their laws or personal code over all else.

Races:

Capripeds

Morannon

True Neutral

Does not feel strongly one way or another, may strive to be neutral or may just not care.

Races:

Elemental

Automata

Lidkim

Chaotic Neutral

Follows their desires with little thought to the effect it may have on others.

Races:

Wispen

Taxicost

Human

Lawful Evil

May believe in upholding the law at all costs, or believe that laws are easily exploitable...

Races:

Mysmaal

Tailless

Neutral Evil

In it for themselves, hard to predict what their next action may be. Not out for conflict, but will do anything to further themselves

Races:

Corrupt Vishim

Chaotic Evil

Destructive, full of bloodlust and vicious. They will do whatever they want, ignoring rules and the wellbeing of others.

Races:

Gobel


For a more detailed explanation see: http://easydamus.com/alignment.html

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