Welcome To Fall of an Empire Minecraft Server! As a new player you're probably wondering what to do and how to do it. Well this guide is specially for you! We hope you enjoy it and are able to feel comfortable in this new world. Solinia is the planet upon which all this takes place so let me be the first to say:

“Welcome new Solinian! May you make this your home for many moons to come!”


- Elder Highguard (admin)

Solinian Code of Conduct

To ensure that all members are able to enjoy their online experience safely and freely, Solinia has established a Code of Conduct which all members (and moderators) are expected to follow. This is above and beyond the Rules. Make sure you read and understand this section well as it is the foundation upon which all our players place their stories of heroism and kinship, murder and betrayal. Above all remember those who weave these tales are real people behind the masks they choose to dawn. Have fun and do your best to help others to have fun too. Yours is not the only hero in the game. 


Members agree to not use foul or offensive language. This includes swearing, racist or sexist remarks, or any other form of discrimination

Harmful Behavior

Members agree to not engage in behavior which interferes with other players’ enjoyment of the game. This includes:


Disturbing other player’s property or items without their permission, including:
Breaking or placing blocks on other player’s property
Stealing items from chests owned by other players
Entering other player’s houses uninvited

Public Nuisance

Creating “traps” or placing dangerous blocks (fire, lava, etc.) in public property
“Spamming” the chat with repetitive or unwanted messages


Killing a player, even indirectly, outside of designated PvP RP
Following, sending /msg messages, or otherwise harassing another player after they have asked you to stop

Server Abuse / Hacking

Attempting to gain unauthorized access to the server, otherwise restricted console commands, or using third-party tools to “hack” elevated privileges or unauthorized abilities will result in a citation. This also includes:
Item duplication glitches

Modded clients

All Other glitches and exploits


All violations of this code of conduct will result in a warning or temporary ban to the appropriate parties. Repeated and egregious offenses may result in a ban or warning or a message to the member’s parent(s) or legal guardian(s).
Solinia reserves the right to temporarily “ban” members when they seriously violate the member Code of Conduct, preventing them from accessing the server until their ban expires or is successfully appealed. The context and duration of the ban is left to the discretion of the moderators, and may range from one hour to one week. Donor Gift time spent “banned” will NOT be refunded.

Solinia reserves the right to permanently “ban” usernames when a user flagrantly or repeatedly violates the member Code of Conduct. Members which have been permanently banned will NOT be refunded for their donations
Solinia staff administrators and Solinia-designated volunteer moderators have the authority to issue warnings and bans as they deem necessary. Members retain the right to appeal the judgement of staff administrators and volunteer moderators if they feel that they have been unjustly treated. Appeals can be posted on our forums at

Suggested Conduct

The following are suggestions for interacting with other players. It would be great for everyone, regardless of rank, to take heed of these suggestions. However, for higher ranks, we recommend this even more strongly, and we might even go so far as to call this a “code of conduct” for the higher ranks, who have a responsibility to act fairly justly and above all honourably when representing the server.

Be welcoming to new players, including guests. Attempt to get involved and help them in meaningful ways. Drop off some food or starter mats for people who have just gotten a pelot.

Recognize positive behavior, especially good builds. Drop by and offer your compliments if they are due. Offer constructive suggestions if asked.

When you see someone breaking some behavioral or other rules, please politely correct them in private via /msg. Nobody likes to be called out in public.

For people who have a tendency to ask lots of questions, politely redirect them to the website rather than simply saying “website.” If applicable, give them a general idea of where to look, such as the name of the page. Make sure they feel listened too and that people are encouraged to ask any questions they may have. There is no such thing as a dumb question.

If you feel you must answer (or ask!) a question that you are unsure of or is not covered on the website or the Solinia wiki, provide your best answer via /msg, or ask someone you know via /msg, rather than in global chat. We do not wish to encourage guessing at or asking these questions in global, as this can send inconsistent messages to new players

For clear or persistent rules violations, use your judgment. Highguard Masters and Elders, provide a clear warning via private /msg if it is warranted. When necessary, mute or ban appropriately, and without drama. For other ranks, please report rules violations via /pm on our forums to a Highguard rather than any kind of public forum post. Public announcements of rules violations tend to have a negative effect on our community. PM`s are confidential between the submitter and admins.


This document will aim to be a reference booklet for new and old players of Fall of an Empire. It will cover all areas of the current storyline at the time of posting as well as the mechanics involved in playing on our server

It is recommended you print a copy of this document to keep as your guide while you travel the Worlds of Solinia


You are able to see the specific date you are in by typing /today in chat and the name of the day and date will come up. Day and night cycles on Solinia are roughly ¼ that of a Real life one (24hrs)

This is very useful for Roleplaying effectively and Remembering Births/Deaths too.


Qylia is a vast continent that snakes across the far side of the planet that will one day be named Solinia. It is a lost memory to the ancients and a legend to others. Due to it's size the continent has a variety of topical features from wind swept deserts to frigid icy plains. Qylia was once inhabited in the distant past by the forefathers to many of the future races of Solinia though few have the knowledge of such a distant past.

The area of Qylia that Fall of an Empire takes place is populated by a variety of races that all claim their progeny from the Dal and Kelderan, two of Solinia's most mythical races. The Keladun, a stocky dwarven like race finds its home in the mountains of the north, acting as a neutral intermediary between the three other civilised races, the Aerindal, Caerthian and Valderain.

The Valderain are a human like race that share their Kalderan ancestry with the Keladun. They prefer to inhabit the oceans and construct vast ships which bring strange and unusual trinkets, spices and curiosities from distant lands.

The Caerthian (Sun Elf) and Aerindal (Sky Elf) share an ancestry with the lost Dal. They have an extremely delicate rivalry that is often at times only a moment away from war. The Aerindal prefer the forests and high mountains of Qylia while the Caerthian inhabit the deserts exclusively

Some speak of another lizardlike race, known as the Ophidia, which inhabit the south eastern jungles of Qylia though few that have travelled to their lands speak highly of them, considered a backward barbaric tribal race that are threat to the delicate peace among the 4 major races

You are able to see map of Qylia and your location on it, by going onto the website and clicking dynmap 

You can also find more information about Qylia and it's races by visiting our Qylia page

Races of Qylia

Keladun (Dwarf)

Strength: 75 Stamina: 75 Agility: 75 Dexterity: 75 Intelligence: 75 Wisdom: 75 Charisma: 75

Valderain (Human)

Strength: 75 Stamina: 75 Agility: 75 Dexterity: 75 Intelligence: 75 Wisdom: 75 Charisma: 75

Aerindal (Sky Elf)

Strength: 75 Stamina: 75 Agility: 75 Dexterity: 75 Intelligence: 75 Wisdom: 75 Charisma: 75

Caerthian (Sun Elf)

Strength: 75 Stamina: 75 Agility: 75 Dexterity: 75 Intelligence: 75 Wisdom: 75 Charisma: 75

Ophidian (Lizard)

Strength: 75 Stamina: 75 Agility: 75 Dexterity: 75 Intelligence: 75 Wisdom: 75 Charisma: 75






Server Guide

Creating your character

Now that you are familiar with the storyline of Solinia it’s time to get your character created!

To start with, once you have succeeded in the Lost Cove and chosen your race and class, you will have to think about the personality of your character and perhaps think about a summary of your character. For example,

Sergei Avalo is a male (race name, for example Aerindal), recognizable for his (easily spotted features here). He is (personality listed here in three or four words). He has a talent: he (talent listed here) He tends to (hobby listed here) and is (normal interaction with others listed here). He is (goal listed here). If you asked him, he would say that his ideal is, (ideal listed here) If he has a flaw, it is that he is (flaw listed here.)

Once you have procured your character summary, you will want to think about the looks of your character; these are shaped by their race and class as well as age. An old knight, for example, would wield many scars from experiencing battles, while a young Exarch would carry around a cross around his neck and act religious. Keladun are essentially dwarves, and both males and females in the race have beards, so inevitably you would own a beard if you were to be a Keladun, while if you were to be an Aerindal you would likely have predominately blonde hair.

Once you have thought about the looks, create a skin, or find one online! For many of you, skins could be hard to find, but fret not about it, they say that the description of the character isn't shown through the skin, rather through how the person plays it.

When you're done and have whitelisted, go out into our world and start roleplaying!

Getting Whitelisted

First please join our forums and post to be whitelisted to our server. We do not always have a whitelist active but completing an application mandatory and ensures you can access the server all the time. Players are also allowed on the server in special events when the server will be closed to those who have not been whitelisted.

Be informative about your intentions on the server, what type of char you will play, your experience roleplaying etc - Our forums can be found at go to the whitelist applications section and follow the format there.

You should not be attempting roleplay too heavily until you have been whitelisted by an admin as we want to make sure everyone is aware of the foundational lore and expected conduct so were all on the same page when it comes to RP.

In Solinia we find the vast amount of background lore and “inside” information provided on our webpages and wiki posts lends itself to a much more immersive RP experience than most places.

Take a look at all the great foundation that has been laid before you and delve as deep as you like to facilitate creating your own additions to it in-game. Please respect our Lore and don't change (without permission) any underlying facts about the world and its races. Though your own character may be different than the norm the facts still remain as laid out in our approved lore.

Setting your avatars name

Now that you have your characters background established, its time to set your name

/Name [Firstname_Secondname]

eg /name Petal_Fleaur

You can change your name at any time if you want to change your character by issuing the same commands! Please make it believable and in keeping with the continuity of the server.

Setting your race

Now that you have your characters background established its time to set your race. This is done in our introduction quest which you can find in game. Note some races may be inactive. You can find out the active races on our website

Setting your profession

Professions are specialisations that determine your avatars statistics, abilities and skills. You may only set your profession once and this is done through our introduction questline. You can find out more about your profession on our wiki and website

Earning money

Fall of an empire uses its own internal economy plugins to allow players to interact with merchant NPC's to sell and buy items. Just like with NPC quests, right click NPC's which are buying or selling items and they will list everything they are interested in trading

Click on each item you wish to buy or sell to complete a transaction

Farming wheat is a great early way to make some money to get you started.

To check your balance at any time use the command


You can also pay other players using the /pay command with

/pay playername amount


You can use

/ch localooc

to enter into the local OOC ( out of character ) channel. ( Heard in a range around the player)

/ch local

to enter into the Local channel, for RP (Role-playing) use. ( Heard in 100 block radius )


You can also create a group to talk to players in any distance by using the /group command and /g <msg> to send a message

Groups also allow you to earn experience with your fellow heroes as well as monitor their hit points

You can invite players to your party with /group invite and list all players in your party with /group list

Finding Players

You can also see all players online with the command

/who all

Getting Help with the Help Command

With Fall of an Empire constantly changing, sometimes not everything can be written in a guide. Thanks to our helpful community you can request help with the /help <question> command

This will send your question to all players who have toggled themselves with HELPER (you can toggle yourself as a helper with /togglehelper)

You can find any helper with the /who command which will list all players

Helpers will most likely invite you to a group to talk to you and guide you with your problem

Building and Player Cities

In Fall of an Empire, the world is divided into two types of areas: Player Build Areas and Campaign Areas. You cannot build or destroy in Campaign Areas but players are welcome to build whatever they like in the player areas, so long as it follows the server rules

To protect the environment from griefing and managing abandoned areas, players must purchase any land they wish to build or destroy on. For this we use towny (see below)

Although anyone can create an area for themselves in a player build area, we recommend all payers join an already established town to facilitate RP. However, if you are a hermit type, you can pay the fee of $500 to purchase a town with the /town create command

You can find player build areas on our dynmap

Establishing a new Town

To create your own town you need to be in the Wilderness. That’s anywhere where a town doesn’t exist already. When you walk around it will say


This means you are standing in a chunk that is currently unoccupied. To found your town there you can use this command

/town new Townname

This will establish a town at your position assuming you have the money to pay for it. The size of the town will start out at 16x16 blocks wide and all the way from bedrock to the sky. 

To keep your town you need to pay Upkeep this is important to remember and you can see the prices using the towny prices command

/towny prices

To deposit money into your town bank so your upkeep continues to be paid daily use the /town deposit command
*Run out of money in your town bank and your town will fall*

/town deposit amount

You can also see the balance of your town bank with

Inviting new Residents to your town

To invite others to your town, you can use the command

/town invite [name]

Once the player joins they will be a member of your town and will show on the town resident list on /town

Extending your town

You can extend your town by standing in an adjacent ~WildLand area and typing

/town claim

Prices are shown on the /towny prices command - you can also extend your town in large chunks with

/town claim rect amount

Which claims area around your town at a distance of ‘amount’

If you want to claim a plot that is not adjacent to your town will need to be claimed as an outpost, these are more expensive and are shown on /towny prices

/town claim outpost

Marking your town plots for sale

If you want to sell plots for your residents in your town you can stand in an area and do forsale command
/plot forsale [AMOUNT]

Where amount is the price you want to sell the plot for

You can unlist it for sale with

/plot notforsale
Residents can buy plots with

/plot claim

Character Development

When you begin to play on Fall of an Empire you will be an unknown profession. During this time you will not be able to wear class armour, use class abilities or take advantage of class statistics and skills

Unknown profession players can also never level beyond level 10

By the time you complete your introduction quest, you should have chosen one of the core classes available to players


Scattered among the various merchants and lost dungeons of solinia lay many forgotten items of power which increase player statistics and grant unique bonuses that players cannot find elsewhere such as spell resistances and mana regeneration

Items and weapons often can only be used by specific players so be sure to inspect the item before purchasing


Each class provides a number of Skills for your character to learn using


Skills range from language to magic and melee skills and affect how various mechanics work in Fall of an Empire. These are generally damage modifiers, resists and other passive 'always on' effects. Skills have a limited value that generally is determined by your level and for resists can be raised by certain special items.

Abilities and Spells

Abilities and Spells are items that can be found in game that look like enchanted books. There are hundreds of abilities that have all manner of effects from beneficial to destructive or even utility.

Abilities can be purchased from most Profession Guilds in large NPC cities, special abilities can also be found on monsters throughout the world and hidden vendors scattered around Solinia.

To use an ability, hold it in your primary hand and right click your mouse. Note some abilities require a target where as others, such as area of effect spells do not.

Abilities require Mana/Power which can be found at the top of your screen. You can regenerate mana by holding crouch or using the /trance command which will play you in a meditative trance until you move

As you raise your characters level your mana pool will raise, this can also be increased by items with statistics on them such as INT, WIS or AGI depending on your profession

Alternative Advancement

When a player reaches level 30 they are able to access the /toggleaa command. This will begin siphoning all experience gained into alternative advancement which will reward points that can be spent on new character powers in the /AA command

AAs can massively increase a players power far beyond what tradition levels can and allows players to keep progressing their character despite reaching maximum level

Roleplaying Tools

Try to stay in character

When roleplaying try not to break out of character, we know it’s not possible to stop this, so when you need to break out of character just put two brackets before and after your message eg  ”(( Sorry guys, I got to go in 10 minutes ))”  instead of  “ I’ve to go in 10 minutes “ ( in character ).

Alternatively use the /ch localooc channel or the /looc command

Racial languages

Each race of Solinia speak a unique language that cannot be understood by foreigners. By default your character will speak your racial tongue in /local RP chat

As you hear more of another racial tongue you will eventually be able to understand it and even speak it by toggling your racial tongue with the /language command

Languages augment roleplay and allow unique tense scenarios where players of another land may not understand the secret words you are saying to your allies - get out there and travel the lands to learn more of them!


Also when physically doing something in roleplay use an emote to perform your action

ie: /emote picks up the empty vase, and inspects it closely

Leave it up to random!

Use the /dice to add some randomness to your roleplay

Consult the gods

Tarot has guided the kings of Solinia for as long as they have existed. Leave your decisions up to the /tarot command next time you have to decide something difficult


Getting around isn’t easy, so we recommend using DynMap while travelling long distances. Remember, travel with friends where possible and be sure to grab a saddle from a Horse Vendor and use a steed. If the journey is a long one, stock up on rations so you don't get stuck in the wild with no food.

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