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Skills are passive abilities that apply to all players and cover a range of abilities from their level of skill at a language, their ability to mine unique items all the way to combat abilities such as damage output and resistances

The following are the skills currently implemented in the game and how they affect the player, note that most combat skills increase by 5 points per level and can reach a maximum cap if the player does not have any special bonuses such as alternate advancements

Combat Skills

Archery

Modifies the damage effect of Arrow damage in the following formula:

damagepercentbonus = (basearrowdamage * ((dexterity + archeryskill) / 100))

damage = damage * damagepercentbonus

Slashing

Modifies the damage effect of Swords and Axes

damagepercentbonus = (basesworddamage * ((strength + slashingskill) / 100))

damage = damage * damagepercentbonus

Crushing

Modifies the damage effect of Sticks, Spades, and Fists

damagepercentbonus = (basedamage * ((strength + crushingskill) / 100))

damage = damage * damagepercentbonus

Ability Mana Preservation

All Skills Applicable To Ability

1% mana preservation per players 20 points of skill

AA Ability Amplifiers

Abjuration

Increases the potency of abilities with this skill type

amplifierpct = (100 + abjurationaaskillrank)

damage = (damage * (amplifierpct / 100));

Alteration

Increases the potency of abilities with this skill type

amplifierpct = (100 + abjurationaaskillrank)

damage = (damage * (amplifierpct / 100));

Conjuration

Increases the potency of abilities with this skill type

amplifierpct = (100 + abjurationaaskillrank)

damage = (damage * (amplifierpct / 100));

Evocation

Increases the potency of abilities with this skill type

amplifierpct = (100 + abjurationaaskillrank)

damage = (damage * (amplifierpct / 100));

Passive Skill Effects

Meditation

Increases player mana

baseregeneration = 1

sneakingregenerationbonus = (3 + meditationskill / 15)

tranceregenerationbonus = (3 + meditiationskill / 15)

if (sneaking)

manaregeneration = baseregeneration + sneakingregenerationbonus + sumtotalofallitemmpregen + effectsregenbonus

if (trancing)

manaregeneration = baseregeneration + tranceregenerationbonus + sumtotalofitemmpregen + effectsregenbonus

if (not sneaking and not trancing)

manaregeneration = baseregeneration + sumtotalofitemmpregen + effectsregenbonus

Artisan Skills

Mining

At skill level 50 or lower, grants a chance to drop tier 1 phantasmal metal

At skill level 100 or lower, grants a chance to drop tier 1 & 2 phantasmal metal

At skill level 150 or lower, grants a chance to drop tier 1, 2 & 3 phantasmal metal

At skill level 200 or lower, grants a chance to drop tier 1, 2, 3 & 4 phantasmal metal

At skill level 300 or lower, grants a chance to drop tier 1, 2, 3, 4 & 5 phantasmal metal

Logging

At skill level 50 or lower, grants a chance to drop tier 1 phantasmal wood

At skill level 100 or lower, grants a chance to drop tier 1 & 2 phantasmal wood

At skill level 150 or lower, grants a chance to drop tier 1, 2 & 3 phantasmal wood

At skill level 200 or lower, grants a chance to drop tier 1, 2, 3 & 4 phantasmal wood

At skill level 300 or lower, grants a chance to drop tier 1, 2, 3, 4 & 5 phantasmal wood

Roleplay Skills

Languages

At skill level 100 grants the ability to hear and speak language

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